It is currently 18 Aug 2025, 17:05
   
Text Size

Current Known Bugs list

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Current Known Bugs list

Postby Almost_Clever » 12 Jul 2011, 00:13

Computer controls Sootwalkers, Pyre Charger, and Merrow Levitator; it then casts Fists of the Demigod on the Merrow Levitator!
Computer controls Farhaven Elf, Heartlash Cinder, Noggle Hedge-Mage, Aerie Ouphes and casts Gift of the Deity on the Noggle Hedge-Mage!
The card image for Duct Crawler is being used for Spin Engine.
Text description for Forced Worship doesn't mention the activated ability ("2W: Return Forced Worship to its owner's hand.")
Did not clash when computer attacked with Springjack Knight (King Athur I).
Computer keeps pumping up Krosan Archer at end of turn for no reason.
Computer's first creature was Raving Oni-Slave but it did not lose 3 life (Shrek 1).
I get prompted for triggered ability of Isolation Cell but it is not optional.
The text for Zuo Ci, the Mocking Sage says "HIDDEN / Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship." I believe the "HIDDEN" should now be "Hexproof."
There is no image for Champion's Helm.
When a totem aura (such as Boar Umbra) is destroyed to prevent the creature it is enchanting from being destroyed via first strike damage, the creature is removed from combat as if it were regenerated.



Started new quest (Very Hard, Fantasy, Type 2) and got the following error (note: closing error window killed Forge and did not get the error when I reopened Forge):
Code: Select all
An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
   mtgerror@yahoo.com


5


Version:
Forge -- official beta: $Date: 2011-07-02 00:20:39 -0400 (Sat, 02 Jul 2011) $, SVN revision: $Revision: 10300 $

OS: Windows Vista Version: 6.0 Architecture: x86

Java Version: 1.6.0_11 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.ArrayIndexOutOfBoundsException: 5
   at forge.quest.data.pet.QuestPetAbstract.getUpgradedStats(QuestPetAbstract.java:98)
   at forge.quest.data.pet.QuestPetAbstract.getPurchaseDescription(QuestPetAbstract.java:157)
   at forge.quest.gui.bazaar.QuestBazaarItem.getItemPanel(QuestBazaarItem.java:69)
   at forge.quest.gui.bazaar.QuestBazaarStall.populateInventory(QuestBazaarStall.java:169)
   at forge.quest.gui.bazaar.QuestBazaarStall.initUI(QuestBazaarStall.java:124)
   at forge.quest.gui.bazaar.QuestBazaarStall.<init>(QuestBazaarStall.java:64)
   at forge.quest.gui.bazaar.QuestBazaarPanel.<init>(QuestBazaarPanel.java:49)
   at forge.quest.gui.QuestFrame.<init>(QuestFrame.java:52)
   at forge.Gui_QuestOptions.newQuestButton_actionPerformed(Gui_QuestOptions.java:265)
   at forge.Gui_QuestOptions$3.actionPerformed(Gui_QuestOptions.java:155)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
User avatar
Almost_Clever
Tester
 
Posts: 345
Joined: 15 Jan 2009, 01:46
Has thanked: 0 time
Been thanked: 0 time

Re: Current Known Bugs list

Postby friarsol » 12 Jul 2011, 00:52

Almost_Clever wrote:Text description for Forced Worship doesn't mention the activated ability ("2W: Return Forced Worship to its owner's hand.")
Yea I caught this a few days ago. It's already fixed in the SVN.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Current Known Bugs list

Postby Chris H. » 12 Jul 2011, 01:47

Almost_Clever wrote:The text for Zuo Ci, the Mocking Sage says "HIDDEN / Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship." I believe the "HIDDEN" should now be "Hexproof."
`
I looked at the card script and it says

K:HIDDEN
`
I suspect that the Hexproof portion was accidentally left off of the keyword. I will fix, thank you.
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: Current Known Bugs list

Postby jeffwadsworth » 12 Jul 2011, 05:01

Computer's first creature was Raving Oni-Slave but it did not lose 3 life
I tested Raving Oni-Slave and it worked fine for me in R.10651 of the SVN.
Isolation Cell is fixed in the SVN.

Sol is working on the AI for Aura's, etc. Stay tuned.
jeffwadsworth
Super Tester Elite
 
Posts: 1172
Joined: 20 Oct 2010, 04:47
Location: USA
Has thanked: 287 times
Been thanked: 70 times

Re: Current Known Bugs list

Postby Almost_Clever » 12 Jul 2011, 11:41

My hound pet was enchanted with Boar Umbra but still died when blocked by a Tidehollow Strix.
During the computer's (the quest's hard Eudora) turn, there were two effects on the stack: 1. Oblivion Ring and 2. When Graypelt Refuge enters the battlefield, you gain 1 life. Since neither of these are instants (enchantment and land) how are both on the stack?
The 0/1 goats produced by Springjack Shepherd are colorless and they should be white (they do not get +1/+1 from Honor of the Pure and can block protection from white attackers).
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
User avatar
Almost_Clever
Tester
 
Posts: 345
Joined: 15 Jan 2009, 01:46
Has thanked: 0 time
Been thanked: 0 time

Re: Current Known Bugs list

Postby friarsol » 12 Jul 2011, 11:51

Almost_Clever wrote:The 0/1 goats produced by Springjack Shepherd are colorless and they should be white (they do not get +1/+1 from Honor of the Pure and can block protection from white attackers).
Yep a few other people reported this, and it's already fixed in the SVN
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Current Known Bugs list

Postby Sloth » 12 Jul 2011, 14:05

Almost_Clever wrote:The card image for Duct Crawler is being used for Spin Engine.
Computer keeps pumping up Krosan Archer at end of turn for no reason.
Fixed. Thanks Almost_Clever.

Almost_Clever wrote:During the computer's (the quest's hard Eudora) turn, there were two effects on the stack: 1. Oblivion Ring and 2. When Graypelt Refuge enters the battlefield, you gain 1 life. Since neither of these are instants (enchantment and land) how are both on the stack?
I can confirm this. The AI seems to play lands and cast its first spell of a turn simultaneously.
User avatar
Sloth
Programmer
 
Posts: 3498
Joined: 23 Jun 2009, 19:40
Has thanked: 125 times
Been thanked: 507 times

Re: Current Known Bugs list

Postby Bundy » 12 Jul 2011, 14:18

The computer has 7 green plant tokens in play from Avenger of Zendikar. I use Wojek Embermage on one of the tokens. Only the selected token takes damage, all other green creatures get no damage from Wojek Embermage. This happened before with other tokens, but forgot to report it.
When i use Wojek Embermage on a green creature, all other green creatures take damage, except for all green tokens.
----------
Not really an error, but computer activated Hopping Automaton before attacking while there were no other creatures in play. Computer could have dealt 2 damage instead of 1.
Bundy
 
Posts: 348
Joined: 17 Dec 2010, 17:32
Location: The netherlands
Has thanked: 23 times
Been thanked: 3 times

Re: Current Known Bugs list

Postby friarsol » 12 Jul 2011, 14:25

Sloth wrote:
Almost_Clever wrote:During the computer's (the quest's hard Eudora) turn, there were two effects on the stack: 1. Oblivion Ring and 2. When Graypelt Refuge enters the battlefield, you gain 1 life. Since neither of these are instants (enchantment and land) how are both on the stack?
I can confirm this. The AI seems to play lands and cast its first spell of a turn simultaneously.
Ahhh.. there's probably no return false happening in the AI_General if an action is taken. Probably won't take too long to fix.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Current Known Bugs list

Postby gos » 12 Jul 2011, 15:26

I cast Sleep on my turn, before the attack. All of my opponents creatures were tapped, and I attacked. The opponent's creatures did not untap during his next untap phase, but my creatures didn't untap during my next untap phase either!
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Current Known Bugs list

Postby Sloth » 12 Jul 2011, 19:46

gos wrote:I cast Sleep on my turn, before the attack. All of my opponents creatures were tapped, and I attacked. The opponent's creatures did not untap during his next untap phase, but my creatures didn't untap during my next untap phase either!
Fixed! Thanks gos.
User avatar
Sloth
Programmer
 
Posts: 3498
Joined: 23 Jun 2009, 19:40
Has thanked: 125 times
Been thanked: 507 times

Re: Current Known Bugs list

Postby gos » 12 Jul 2011, 21:52

.Beacon of Immortality doesn't seem to be targeted, it doesn't let you choose a player, and automatically affects you.
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Current Known Bugs list

Postby jeffwadsworth » 12 Jul 2011, 23:05

When i use Wojek Embermage on a green creature, all other green creatures take damage, except for all green tokens.
Using SVN R. 10675, Wojek Embermage worked fine. Targeted a Verdant Force and the 2 green tokens it spawned (green) were hit for 1 and died horrible deaths.
jeffwadsworth
Super Tester Elite
 
Posts: 1172
Joined: 20 Oct 2010, 04:47
Location: USA
Has thanked: 287 times
Been thanked: 70 times

Re: Current Known Bugs list

Postby jeffwadsworth » 12 Jul 2011, 23:07

gos wrote:.Beacon of Immortality doesn't seem to be targeted, it doesn't let you choose a player, and automatically affects you.
Fixed in SVN. Thanks.
jeffwadsworth
Super Tester Elite
 
Posts: 1172
Joined: 20 Oct 2010, 04:47
Location: USA
Has thanked: 287 times
Been thanked: 70 times

Re: Current Known Bugs list

Postby friarsol » 12 Jul 2011, 23:47

jeffwadsworth wrote:
When i use Wojek Embermage on a green creature, all other green creatures take damage, except for all green tokens.
Using SVN R. 10675, Wojek Embermage worked fine. Targeted a Verdant Force and the 2 green tokens it spawned (green) were hit for 1 and died horrible deaths.
Yep, this is the same exact problem I mentioned above. ALL Tokens in the last Beta are getting their Colors overwritten.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 58 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 58 users online :: 0 registered, 0 hidden and 58 guests (based on users active over the past 10 minutes)
Most users ever online was 7303 on 15 Jul 2025, 20:46

Users browsing this forum: No registered users and 58 guests

Login Form