Got Android?
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Got Android?
by jhamma66 » 19 Jul 2011, 16:27
Well now, Wagic would be GREAT on my rooted Nook Color!
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Re: Got Android?
by frwololo » 21 Jul 2011, 00:41
I personally don't have a tablet, but I have a phone, so I'll do my best for smaller screens compatibility, but we need to re-think some of the interface components for that. Working on itRob Cashwalker wrote:Is it compiled to be compatible with phone size or tablet size only?

Re: Got Android?
by Rob Cashwalker » 21 Jul 2011, 01:46
that video was done with a tablet though..
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Re: Got Android?
by frwololo » 21 Jul 2011, 06:57
Correct.
I tried the port on my HTC Desire HD, and it works the same, but most of the controls are too small for a really good experience. It's still playable, but frustrating compared to the experience on a tablet. I don't know how much we will improve this for the first release.
I tried the port on my HTC Desire HD, and it works the same, but most of the controls are too small for a really good experience. It's still playable, but frustrating compared to the experience on a tablet. I don't know how much we will improve this for the first release.
Re: Got Android?
by DennisBergkamp » 21 Jul 2011, 22:31
It's quite amazing already you managed to stuff a magic interface into a PSP.
For forge, we probably shouldn't even bother trying to get it working on a phone, a tablet should be possible though.
For forge, we probably shouldn't even bother trying to get it working on a phone, a tablet should be possible though.
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Re: Got Android?
by Rob Cashwalker » 21 Jul 2011, 22:51
If someone succeeded in making Forge completely UI-independent, then we could think about an Android option.. until then, Wagic will be the dominant force in mobile Magic apps.
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Re: Got Android?
by Braids » 21 Jul 2011, 23:20
i want a port to the nintendo ds.Rob Cashwalker wrote:If someone succeeded in making Forge completely UI-independent, then we could think about an Android option.. until then, Wagic will be the dominant force in mobile Magic apps.

"That is the dumbest thing I've ever seen." --Rob Cashwalker, regarding Innistrad double-sided cards. One of the first times he and I have ever agreed on something. 

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Re: Got Android?
by friarsol » 21 Jul 2011, 23:40
Look who just signed themselves up for UI Decoupling Duty!Braids wrote:i want a port to the nintendo ds.Rob Cashwalker wrote:If someone succeeded in making Forge completely UI-independent, then we could think about an Android option.. until then, Wagic will be the dominant force in mobile Magic apps.
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Re: Got Android?
by Chris H. » 21 Jul 2011, 23:55
I think that forge would be great on an iPad. The next iPad might double the screen resolution. Imagine HQ card pics. 

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Re: Got Android?
by Braids » 22 Jul 2011, 00:39
has to be done at least to some extent for minimax anyway.friarsol wrote:Look who just signed themselves up for UI Decoupling Duty!Braids wrote:i want a port to the nintendo ds.Rob Cashwalker wrote:If someone succeeded in making Forge completely UI-independent, then we could think about an Android option.. until then, Wagic will be the dominant force in mobile Magic apps.

but seriously, the DS has, what, 4MB of ram? that would be a real problem. hmm, maybe it would be ok if we took out the deck editors. i think alexAG76 is planning a generic virtual tabletop for the device. for human to human play.
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Re: Got Android?
by frwololo » 22 Jul 2011, 02:15
The PSP has 24MB of Ram. Wagic's binary itself takes 4MB, the database of cards is close to 6MB, the runtime structures require between 3 and 5MB, and the rest is used by the image cache.Braids wrote:but seriously, the DS has, what, 4MB of ram?
Wagic is optimized for a fairly low memory environment (24MB is really not a lot, and technically Wagic could run fine with 20MB), but the NDS is much more of a challenge. All card cannot be loaded at the same time, you couldn't fit card pictures in Ram easily (we have a way to use tinycrops on the PSP though, each of them, with enough optimization, could be 64kB in ram), etc...
not mentioning the double screens which make it extremely difficult to actually display a card... maybe holding the NDS vertically ?
Re: Got Android?
by DennisBergkamp » 22 Jul 2011, 03:07
Says Chris, who owns a macChris H. wrote:I think that forge would be great on an iPad. The next iPad might double the screen resolution. Imagine HQ card pics.

It's too bad though, since the iPad / iPhone doesn't run java... I'm pretty sure the next generation of Android (Samsung/Motorola?) tablets will also have the retina display the iPad3 will have (I'm personally waiting for one of those... Forge would look and play amazing on a screen like that!)
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Re: Got Android?
by frwololo » 04 Sep 2011, 03:11
We decided to release a work-in-progress version of Wagic on Android, given the amount of requests we keep getting by PM/email.
Installation is (intentionally) not "noob friendly". If the steps involved are too much for you, please wait a bit more
Download and install here:
http://wololo.net/forum/viewtopic.php?f=17&t=3208
Installation is (intentionally) not "noob friendly". If the steps involved are too much for you, please wait a bit more

Download and install here:
http://wololo.net/forum/viewtopic.php?f=17&t=3208
Re: Got Android?
by Hellfish » 04 Sep 2011, 08:01
Man, I wish I had an android phone.. Symbian next? 

So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Got Android?
by frwololo » 04 Sep 2011, 09:18
Isn't Symbian dying? We are currently putting some effort on Maemo, Meego (both Nokia systems), and iOS in addition to Android, but if you're a Symbian dev (or if you know some) I'm sure we can discussHellfish wrote:Man, I wish I had an android phone.. Symbian next?

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