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Aug 2011 GUI Overhaul

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Re: Aug 2011 GUI Overhaul

Postby moomarc » 20 Aug 2011, 16:04

Chris H. wrote:I added a link in the beta topic to an archive with the pic. People are downloading it. I like the splash screen, good job Marc.
Thanks Chris. I hope other users are also liking it :D

Braids wrote:i like the idea of using the bottom rectangle for more text. perhaps we can get an undecorated TextArea in there without scrollbars, etc. for multiple lines.
So do I still need to adjust the artwork then or will it be in addition to the disclaimer?
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Re: Aug 2011 GUI Overhaul

Postby Braids » 20 Aug 2011, 18:14

moomarc wrote:So do I still need to adjust the artwork then or will it be in addition to the disclaimer?
i would vote to leave it as is for now.
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Re: Aug 2011 GUI Overhaul

Postby Rob Cashwalker » 21 Aug 2011, 13:45

Multiline labels ARE possible.

Just use "<html>Words<br>morewords</html>" in the setText.
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Re: Aug 2011 GUI Overhaul

Postby Braids » 21 Aug 2011, 18:14

Rob Cashwalker wrote:Multiline labels ARE possible. . . Just use "<html>Words<br>morewords</html>" in the setText.
wow, that's just plain freaky. html in basic swing components? that is so . . . Izzet. {UR}

thanks, rob. :) i wrote a Mantis issue about moving the progress bar into the lower area, but now i'm not sure which to put there.

edit: still, i would prefer something that took care of word wrapping for me.
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Re: Aug 2011 GUI Overhaul

Postby Rob Cashwalker » 22 Aug 2011, 00:55

Yeah... I was rather surprised.. but that's what some research revealed, when googling "word wrap JLabel". I needed it for the BugzReporter screen, so "Additional Information" would fit in the label column.
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Re: Aug 2011 GUI Overhaul

Postby Braids » 22 Aug 2011, 02:25

can we get consensus on the splash screen? how about we extend it to 450x550 to allow for extra text and a progress bar?

@moomarc, don't worry about firing up your graphics software just yet. :)
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Re: Aug 2011 GUI Overhaul

Postby moomarc » 22 Aug 2011, 06:16

Braids wrote:@moomarc, don't worry about firing up your graphics software just yet. :)
:wink: I'm a freelance designer, illustrator AND 3d artist so my graphics software is ALWAYS fired up. :lol: I'll keep an eye out for the consensus here though.
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Re: Aug 2011 GUI Overhaul

Postby Max mtg » 22 Aug 2011, 14:09

As part of August 2011 UI Overhaul

This Image becomes like that: Image
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Re: Aug 2011 GUI Overhaul

Postby moomarc » 22 Aug 2011, 14:24

Max mtg wrote:As part of August 2011 UI Overhaul

This Image becomes like that: Image
That's awesome!
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Re: Aug 2011 GUI Overhaul

Postby Chris H. » 22 Aug 2011, 14:31

Nice work Max.
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Re: Aug 2011 GUI Overhaul

Postby friarsol » 22 Aug 2011, 14:41

Anyway we can combine the random rare from the next screen into this one? Maybe some text underneath the book stating "Bonus Rare" and just tacking the Rare in that list?
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Re: Aug 2011 GUI Overhaul

Postby Chris H. » 22 Aug 2011, 14:53

friarsol wrote:Anyway we can combine the random rare from the next screen into this one? Maybe some text underneath the book stating "Bonus Rare" and just tacking the Rare in that list?
`
And note that there is a chance to win 10 random rares instead of just one. It does not happen very often but it should be considered. :wink:
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Re: Aug 2011 GUI Overhaul

Postby Jaedayr » 22 Aug 2011, 16:15

Chris H. wrote:And note that there is a chance to win 10 random rares instead of just one. It does not happen very often but it should be considered. :wink:
I won 10 rares the other day for the first time and thought it was a bug! But a very nice bug. :D
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Re: Aug 2011 GUI Overhaul

Postby Chris H. » 22 Aug 2011, 16:27

Jaedayr wrote:I won 10 rares the other day for the first time and thought it was a bug! But a very nice bug. :D
`
:lol:

Yeah, the first time I saw it I too felt that it might have been a bug. It is a nice surprise though.
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Re: Aug 2011 GUI Overhaul

Postby Max mtg » 22 Aug 2011, 18:44

Thanks for good reviews

As for combining all the rewards into one window - that it the next logical step, because once you win a battle, up to 4 windows can pop up (1.here's your booster, 2.you gained credits, 3.you won random rare, 4.Once_per_80_wins you win 10 rares). There should be only one, however it should be informative, so that player understands which reward is given for which action.

The question is "how should it look like":
- should there be titles in the list?
- should there be a separate scrollable panel which contains both headers and contents for each reward type?
- like anything completely different?
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