Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
43 posts
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Max mtg » 11 Sep 2011, 21:54
Import deck in quest mode is still activetimmermac wrote:If this is for quest mode, importing decks you've made into a quest has been disabled.
Single class for single responsibility.
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by jeffwadsworth » 11 Sep 2011, 22:43
Wow. I haven't been able to check out the SVN copy, so this was my first look at the new stuff. The speed is unreal. Great job.
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Caranthol » 12 Sep 2011, 19:22
I love the new deck editor. Very fast and finally, multi cards appear when you filter by only one of its colours.
Great job.
Great job.
Caranthol of Fornost, Dúnadan Knight, North Raider
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Night Shadow » 13 Sep 2011, 06:43
Simply amazed with the new deck editor, although i miss the old gui, i found Indestructible Aura card description says "W: Prevent all damage that would be dealt to target creature this turn." as if it were a permanent instead of an instant.
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by friarsol » 13 Sep 2011, 11:59
Fixed.Night Shadow wrote: i found Indestructible Aura card description says "W: Prevent all damage that would be dealt to target creature this turn." as if it were a permanent instead of an instant.
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Night Shadow » 13 Sep 2011, 20:36
Eyes of the Wisent is not triggering at all.
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Sloth » 13 Sep 2011, 20:43
Fixed! Thanks Night Shadow.Night Shadow wrote:Eyes of the Wisent is not triggering at all.
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Kersed » 14 Sep 2011, 13:13
Absolutely amazing work guys. The speed of everything in this release is mind-boggling.
After not playing quest mode in a long time, I gave it a shot with this release and I have to say, I'm beyond impressed. It's really come into its own.
Really great stuff, guys.
After not playing quest mode in a long time, I gave it a shot with this release and I have to say, I'm beyond impressed. It's really come into its own.
Really great stuff, guys.
---
Tiger got to hunt, bird got to fly; Man got to sit and wonder 'why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand.
Tiger got to hunt, bird got to fly; Man got to sit and wonder 'why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand.
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by ZzzzSleep » 14 Sep 2011, 14:19
Hi all,
A couple of quickies here.
Halimar Wavewatch is remaining a 0/6 after the fifth level up counter is placed on it.
Can we get consistency on kicker cards, so that the unkicked spell is at the top, with the kicked option below it?
At the moment, cards like Vampire's Bite and Sadistic Sacrament list the kicker price first when you click on them.
Edit: Spelling card names correctly helps.
A couple of quickies here.
Halimar Wavewatch is remaining a 0/6 after the fifth level up counter is placed on it.
Can we get consistency on kicker cards, so that the unkicked spell is at the top, with the kicked option below it?
At the moment, cards like Vampire's Bite and Sadistic Sacrament list the kicker price first when you click on them.
Edit: Spelling card names correctly helps.
Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Sloth » 14 Sep 2011, 15:19
Already fixed. Along with the other levelers.ZzzzSleep wrote:Halimar Wavewatch is remaining a 0/6 after the fifth level up counter is placed on it.
Done! Thanks ZzzzSleep.ZzzzSleep wrote:Can we get consistency on kicker cards, so that the unkicked spell is at the top, with the kicked option below it?
At the moment, cards like Vampire's Bite and Sadistic Sacrament list the kicker price first when you click on them.
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Manlio » 17 Sep 2011, 21:31
Decree of Justice throws an error and doesn`t put the tokens when i use the cycle hability
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Zirbert » 17 Sep 2011, 23:08
Dumb question, probably because I didn't quite get around to installing the last few Betas, but I've installed 1.1.3 -
How do I bring my decks into the new version? Until now, I just copied all my .dck files from my old /res/decks folder to the new one. However, that isn't working this time. In fact, Forge appears to be deleting all my .dck files from the /res/decks folder on boot. (Good thing I copy, not cut!)
Oh, and one other quirk that I was able to muddle through: those of us in Linuxland now have to execute "java -jar forge-1.1.3-jar-with-dependencies.jar" to start Forge, not the old "java -jar run-forge.jar". The Read Me file still refers to the old .jar file name...
-Zirbert the Prodigal
How do I bring my decks into the new version? Until now, I just copied all my .dck files from my old /res/decks folder to the new one. However, that isn't working this time. In fact, Forge appears to be deleting all my .dck files from the /res/decks folder on boot. (Good thing I copy, not cut!)
Oh, and one other quirk that I was able to muddle through: those of us in Linuxland now have to execute "java -jar forge-1.1.3-jar-with-dependencies.jar" to start Forge, not the old "java -jar run-forge.jar". The Read Me file still refers to the old .jar file name...
-Zirbert the Prodigal
Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Zirbert » 18 Sep 2011, 00:49
When the AI had an Ore Gorger in play and played a second one, this happened:
- Code: Select all
AbilityFactory : getAbility -- abString too short in Ore Gorger: []
Version:
Forge version 1.1.3, build ID 10319
OS: Linux Version: 2.6.31-11-rt Architecture: amd64
Java Version: 1.6.0_20 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: AbilityFactory : getAbility -- abString too short in Ore Gorger: []
at forge.card.abilityFactory.AbilityFactory.getMapParams(AbilityFactory.java:186)
at forge.card.abilityFactory.AbilityFactory.getAbility(AbilityFactory.java:232)
at forge.card.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:431)
at forge.card.trigger.TriggerHandler.runTrigger(TriggerHandler.java:308)
at forge.MagicStack.add(MagicStack.java:572)
at forge.MagicStack.addAndUnfreeze(MagicStack.java:132)
at forge.ComputerUtil.handlePlayingSpellAbility(ComputerUtil.java:107)
at forge.ComputerUtil.playCards(ComputerUtil.java:59)
at forge.ComputerAI_General.playCards(ComputerAI_General.java:62)
at forge.ComputerAI_General.main2(ComputerAI_General.java:48)
at forge.ComputerAI_Input.think(ComputerAI_Input.java:84)
at forge.ComputerAI_Input.showMessage(ComputerAI_Input.java:48)
at forge.GuiInput.setInput(GuiInput.java:43)
at forge.GuiInput.update(GuiInput.java:32)
at java.util.Observable.notifyObservers(Observable.java:159)
at java.util.Observable.notifyObservers(Observable.java:115)
at forge.MyObservable.updateObservers(MyObservable.java:17)
at forge.Phase.nextPhase(Phase.java:466)
at forge.Phase.nextPhase(Phase.java:469)
at forge.Phase.nextPhase(Phase.java:469)
at forge.Phase.nextPhase(Phase.java:469)
at forge.Phase.nextPhase(Phase.java:469)
at forge.Phase.nextPhase(Phase.java:469)
at forge.Phase.nextPhase(Phase.java:469)
at forge.Phase.nextPhase(Phase.java:469)
at forge.GuiDisplay4$33.actionPerformed(GuiDisplay4.java:1123)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2012)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2335)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:404)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:253)
at java.awt.Component.processMouseEvent(Component.java:6203)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3267)
at java.awt.Component.processEvent(Component.java:5968)
at java.awt.Container.processEvent(Container.java:2105)
at java.awt.Component.dispatchEventImpl(Component.java:4564)
at java.awt.Container.dispatchEventImpl(Container.java:2163)
at java.awt.Component.dispatchEvent(Component.java:4390)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4461)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4125)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4055)
at java.awt.Container.dispatchEventImpl(Container.java:2149)
at java.awt.Window.dispatchEventImpl(Window.java:2478)
at java.awt.Component.dispatchEvent(Component.java:4390)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:649)
at java.awt.EventQueue.access$000(EventQueue.java:96)
at java.awt.EventQueue$1.run(EventQueue.java:608)
at java.awt.EventQueue$1.run(EventQueue.java:606)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:116)
at java.awt.EventQueue$2.run(EventQueue.java:622)
at java.awt.EventQueue$2.run(EventQueue.java:620)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:619)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:275)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:200)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:185)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:177)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:138)
Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Sloth » 18 Sep 2011, 06:42
Fixed already.Manlio wrote:Decree of Justice throws an error and doesn`t put the tokens when i use the cycle hability
Fixed! Thanks Zirbert.Zirbert wrote:When the AI had an Ore Gorger in play and played a second one, this happened:
-
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Re: Forge Beta: 09-09-2011 ver 1.1.3 rev 10316
by Zirbert » 18 Sep 2011, 22:29
Never mind, I was obviously doing something wrong (although I have no idea what). I've tried it again, and it worked as expected.Zirbert wrote:Dumb question, probably because I didn't quite get around to installing the last few Betas, but I've installed 1.1.3 -
How do I bring my decks into the new version? Until now, I just copied all my .dck files from my old /res/decks folder to the new one. However, that isn't working this time. In fact, Forge appears to be deleting all my .dck files from the /res/decks folder on boot.
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