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AI attacking and blocking Observations

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Re: AI attacking and blocking Observations

Postby jmartus » 01 Dec 2011, 12:44

Royal assassin and ai has been a problem for a long time
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Re: AI attacking and blocking Observations

Postby Milod » 16 Dec 2011, 12:55

make AI more aware of skin shifter's ability because ai just attacks with 2/2 creature even if i got skin shifter on field and ready to use one of his ability's
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Re: AI attacking and blocking Observations

Postby jmartus » 30 Dec 2011, 22:49

12/30 version ai has steel overseer out and no other creatures in play on its side and it just keeps pumping it up while i keep attacking it doesn't even try to blocking any of my creatures its too concerned with pumping its creature up even when i'm about to kill him.
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Re: AI attacking and blocking Observations

Postby Milod » 07 Jan 2012, 04:09

AI needs to pay more atention to Balefire Dragon abbility because it dident block Balefire Dragon with flying token creature it had and all his creatures died :|
Last edited by Chris H. on 07 Jan 2012, 11:24, edited 1 time in total.
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Re: AI attacking and blocking Observations

Postby Zirbert » 07 Jan 2012, 05:24

The AI will block Saprazzan Heir with a 0-power wall, even when at 20 life. Not really an error, per se, but unless you're desperately low on life, it's pretty much always better to take the one-point hit than to give your opponent the extra cards.
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Re: AI attacking and blocking Observations

Postby Milod » 07 Jan 2012, 06:08

AI doesent use Rally the Peasants to well he had 2 creatures(2/1,2/1) and i had 1 (2/1) he used Rally the Peasants on his turn (ai creatures now 4/1, 4/1) and dident even attack 4 damage could i have taken, ai wastes the use of Rally the Peasants
Last edited by Chris H. on 07 Jan 2012, 11:27, edited 1 time in total.
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Re: AI attacking and blocking Observations

Postby lazylockie » 07 Jan 2012, 20:53

I think AI could be more aggressive when deciding between players and Planeswalkers. Currently AI seems to attack PWs randomly or only when they are about to pop their ultimates. From my point of view, Planeswalkers must be dealt with immediately, except when Human life is critical or there's enough for an alpha strike. A pseudo-code would be something like this:

Decides whether attack Human or Planeswalker:
___If Human life is critical OR Alpha strike detected
______Attack Human
___Else
______Attack Planeswalker with highest loyalty (or closest to ultimate) //Not the best solution, but should be generic enough and covers most cases
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Re: AI attacking and blocking Observations

Postby jmartus » 14 Jan 2012, 10:36

computer should not have blocked with elvish piper considering what card were in its hand. I would have blocked with the giant instead.
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Re: AI attacking and blocking Observations

Postby jmartus » 14 Jan 2012, 10:41

computer didnt play living destiny cleary when it should and could have
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Re: AI attacking and blocking Observations

Postby Milod » 15 Jan 2012, 01:17

ai could not attack with token creatures while Dissipation Field is on the field instead let them block my creatures when i attack :)
Last edited by Chris H. on 15 Jan 2012, 02:23, edited 1 time in total.
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Re: AI attacking and blocking Observations

Postby SoulStorm » 15 Jan 2012, 03:38

AI Creature with Flying and Vigilance didn't attack even though I didn't have any creatures able to block. I know there are some corner cases where that is the correct play, but I wasn't playing a deck where that was the case.
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Re: AI attacking and blocking Observations

Postby Doublestrike » 16 Jan 2012, 02:07

@jmartus - couldn't help noticing your picture preview (upper right panel) looks small-ish - maybe you want it bigger?

You can change the pic size to "zoom" with the panel size in the "settings" submenu.

Just select the "scale image larger" and it should work fine (may need a restart in older versions of the game).
---
A joke is a very serious thing.
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Re: AI attacking and blocking Observations

Postby gos » 18 Jan 2012, 20:10

The AI does not block Phage the Untouchable.
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Re: AI attacking and blocking Observations

Postby moomarc » 19 Jan 2012, 08:57

gos wrote:The AI does not block Phage the Untouchable.
This is another of those cases where we could use AIKeywords/Abilities.

Nevermind, I see we don't have MustBeBlocked keyworded, so couldn't add an AIKW$MustBeBlocked anyway.
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Re: AI attacking and blocking Observations

Postby friarsol » 19 Jan 2012, 13:15

It should probably be an SVar not a Keyword.
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