Forge Beta: 09-24-2012 ver 1.2.14
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 09-24-2012 ver 1.2.14
by N25 » 03 Oct 2012, 09:23
Here are a couple:
Nothing happens when I try to use an Unliving Psychopath ability, particularly the second one, through a Necrotic Ooze while the latter is in the 'yard. I can't even choose a target to begin with.
Also, you'll only get 1 green mana from a dead Viridian Joiner no matter how much Necrotic Ooze's power is set.
Nothing happens when I try to use an Unliving Psychopath ability, particularly the second one, through a Necrotic Ooze while the latter is in the 'yard. I can't even choose a target to begin with.
Also, you'll only get 1 green mana from a dead Viridian Joiner no matter how much Necrotic Ooze's power is set.
Last edited by N25 on 03 Oct 2012, 16:29, edited 2 times in total.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by victorvndoom » 03 Oct 2012, 09:29
do you know why i keep asking that java need to be fixed ? Because java keeps asking me to update java itself and then i cant run forge anymore. With the previous version of java Forge runs pretty wel but once the next version is installed i dont get it run. It is a shame for so a good tool that this is even not fixed..please do:)
With much regards and hopefully waiting until next real java fix
if java is fixed for 5 october please ignore this message
With much regards and hopefully waiting until next real java fix

if java is fixed for 5 october please ignore this message
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Phoenix » 03 Oct 2012, 11:30
When I attack with Blightsteel Colossus and the AI blocks with a 3/3 craeture there was no way to assign the trample damage (8 poison counters) to the player.
When the AI blocked with 2 3/3 creatures only one of the blocking creatures died, the other not and the player didn't get any damage either.
When the AI blocked with 2 3/3 creatures only one of the blocking creatures died, the other not and the player didn't get any damage either.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Nordos » 03 Oct 2012, 11:35
You're sure that you click 'next' instead of 'remaining'?
Because if you click on remaining, it will deal all damage to the first creature...
Because if you click on remaining, it will deal all damage to the first creature...
Re: Forge Beta: 09-24-2012 ver 1.2.14
by cc-drake » 03 Oct 2012, 13:43
When I discard Arrogant Wurm in my Cleanup step, the madness trigger will be delayed until AI's main phase. This way, AI has already untapped and is able to counter my Wurm...
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Phoenix » 03 Oct 2012, 14:49
What I did was marking the Player on the right side of the damage window and clicking "1" until the damage was counted down.Nordos wrote:You're sure that you click 'next' instead of 'remaining'?
Because if you click on remaining, it will deal all damage to the first creature...
The "Next"-Button I didn't try. You're right.
Thanks, my next test had the wished result.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by efex » 03 Oct 2012, 15:37
Download links (and the whole cardforge site) seem to be offline.
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by friarsol » 03 Oct 2012, 15:40
I just checked and it works for me?efex wrote:Download links (and the whole cardforge site) seem to be offline.
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by efex » 03 Oct 2012, 16:07
Server not found says. Mayber you are looking at a cached version?friarsol wrote:I just checked and it works for me?efex wrote:Download links (and the whole cardforge site) seem to be offline.
I'am behind a firewall so I tried thru cellphone with same results
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by friarsol » 03 Oct 2012, 16:15
I tried on a fresh browser and on my phone and they both work. Are you sure you are going to cardforge.org?efex wrote:Server not found says. Mayber you are looking at a cached version?friarsol wrote:I just checked and it works for me?efex wrote:Download links (and the whole cardforge site) seem to be offline.
I'am behind a firewall so I tried thru cellphone with same results
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Chris H. » 03 Oct 2012, 16:18
efex wrote:Server not found says. Mayber you are looking at a cached version?friarsol wrote:I just checked and it works for me?efex wrote:Download links (and the whole cardforge site) seem to be offline.
I'am behind a firewall so I tried thru cellphone with same results
I just now went to the first message of this topic and I was able to download both of the 1.2.14 archives.
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by efex » 03 Oct 2012, 16:28
I'm asking other people to download it and they can't either.
Can someone upload a mirror?
edit: just to check, we are talking about this link, right?
cardforge [dot] org/releases/releases/forge/forge/1.2.14/forge-1.2.14.tar.bz2
Can someone upload a mirror?
edit: just to check, we are talking about this link, right?
cardforge [dot] org/releases/releases/forge/forge/1.2.14/forge-1.2.14.tar.bz2
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Chris H. » 03 Oct 2012, 16:38
efex wrote:I'm asking other people to download it and they can't either.
Can someone upload a mirror?
edit: just to check, we are talking about this link, right?
cardforge [dot] org/releases/releases/forge/forge/1.2.14/forge-1.2.14.tar.bz2
I used these links from the first message in this topic:
http://cardforge.org/releases/releases/forge/forge/1.2.14/forge-1.2.14.tar.bz2
and
http://cardforge.org/releases/releases/forge/forge/1.2.14/forge-1.2.14-osx.tar.bz2
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by moomarc » 03 Oct 2012, 16:53
I know I had some cardforge downtime yesterday, so I thinks it might just be a bit busy at the moment. Efex, just give it an hour or so and try again.
-Marc
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by efex » 03 Oct 2012, 18:11
I could download it with some proxy in Germany
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