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Forge Beta: 09-24-2012 ver 1.2.14

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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby N25 » 03 Oct 2012, 09:23

Here are a couple:

Nothing happens when I try to use an Unliving Psychopath ability, particularly the second one, through a Necrotic Ooze while the latter is in the 'yard. I can't even choose a target to begin with.

Also, you'll only get 1 green mana from a dead Viridian Joiner no matter how much Necrotic Ooze's power is set.
Last edited by N25 on 03 Oct 2012, 16:29, edited 2 times in total.
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby victorvndoom » 03 Oct 2012, 09:29

do you know why i keep asking that java need to be fixed ? Because java keeps asking me to update java itself and then i cant run forge anymore. With the previous version of java Forge runs pretty wel but once the next version is installed i dont get it run. It is a shame for so a good tool that this is even not fixed..please do:)

With much regards and hopefully waiting until next real java fix :)


if java is fixed for 5 october please ignore this message
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby Phoenix » 03 Oct 2012, 11:30

When I attack with Blightsteel Colossus and the AI blocks with a 3/3 craeture there was no way to assign the trample damage (8 poison counters) to the player.
When the AI blocked with 2 3/3 creatures only one of the blocking creatures died, the other not and the player didn't get any damage either.
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby Nordos » 03 Oct 2012, 11:35

You're sure that you click 'next' instead of 'remaining'?
Because if you click on remaining, it will deal all damage to the first creature...
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby cc-drake » 03 Oct 2012, 13:43

When I discard Arrogant Wurm in my Cleanup step, the madness trigger will be delayed until AI's main phase. This way, AI has already untapped and is able to counter my Wurm...
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby Phoenix » 03 Oct 2012, 14:49

Nordos wrote:You're sure that you click 'next' instead of 'remaining'?
Because if you click on remaining, it will deal all damage to the first creature...
What I did was marking the Player on the right side of the damage window and clicking "1" until the damage was counted down.

The "Next"-Button I didn't try. You're right.

Thanks, my next test had the wished result.
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby efex » 03 Oct 2012, 15:37

Download links (and the whole cardforge site) seem to be offline.
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby friarsol » 03 Oct 2012, 15:40

efex wrote:Download links (and the whole cardforge site) seem to be offline.
I just checked and it works for me?
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby efex » 03 Oct 2012, 16:07

friarsol wrote:
efex wrote:Download links (and the whole cardforge site) seem to be offline.
I just checked and it works for me?
Server not found says. Mayber you are looking at a cached version?
I'am behind a firewall so I tried thru cellphone with same results
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby friarsol » 03 Oct 2012, 16:15

efex wrote:
friarsol wrote:
efex wrote:Download links (and the whole cardforge site) seem to be offline.
I just checked and it works for me?
Server not found says. Mayber you are looking at a cached version?
I'am behind a firewall so I tried thru cellphone with same results
I tried on a fresh browser and on my phone and they both work. Are you sure you are going to cardforge.org?
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby Chris H. » 03 Oct 2012, 16:18

efex wrote:
friarsol wrote:
efex wrote:Download links (and the whole cardforge site) seem to be offline.
I just checked and it works for me?
Server not found says. Mayber you are looking at a cached version?
I'am behind a firewall so I tried thru cellphone with same results
 
I just now went to the first message of this topic and I was able to download both of the 1.2.14 archives.
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby efex » 03 Oct 2012, 16:28

I'm asking other people to download it and they can't either.

Can someone upload a mirror?

edit: just to check, we are talking about this link, right?
cardforge [dot] org/releases/releases/forge/forge/1.2.14/forge-1.2.14.tar.bz2
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby Chris H. » 03 Oct 2012, 16:38

efex wrote:I'm asking other people to download it and they can't either.

Can someone upload a mirror?

edit: just to check, we are talking about this link, right?
cardforge [dot] org/releases/releases/forge/forge/1.2.14/forge-1.2.14.tar.bz2
 
I used these links from the first message in this topic:

http://cardforge.org/releases/releases/forge/forge/1.2.14/forge-1.2.14.tar.bz2

and

http://cardforge.org/releases/releases/forge/forge/1.2.14/forge-1.2.14-osx.tar.bz2
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby moomarc » 03 Oct 2012, 16:53

I know I had some cardforge downtime yesterday, so I thinks it might just be a bit busy at the moment. Efex, just give it an hour or so and try again.
-Marc
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Re: Forge Beta: 09-24-2012 ver 1.2.14

Postby efex » 03 Oct 2012, 18:11

I could download it with some proxy in Germany
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