Forge Beta: 10-05-2012 ver 1.2.15
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 06 Oct 2012, 20:37
The AI's Death's Presence triggered from its graveyard.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 06 Oct 2012, 22:02
The AI's Mogg Flunkies blocked my single attacker alone. The AI controlled another, tapped, creature.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 06 Oct 2012, 22:07
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 06 Oct 2012, 22:10
I was able to target a creature card in exile with Deathrite Shaman. The creature was originally sent to exile by the same Shaman.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Andy9973 » 07 Oct 2012, 07:45
I used Incandescent Soulstoke 's ability to put Liege of the Tangle from my hand into play. After dealing damage to the AI with it I put an awakening counter on my mountains. They became 8/8 creatures in addition. But when Liege of the Tangle was sacrificed at the end of the turn they suddenly all became 1/1.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by Garryvalent » 07 Oct 2012, 08:24
it would be good if there's LAN battle feature in forge
also FORGE still lack of search feature in the Deck Builder. i hope the next version of FORGE will provide this
which is very very very crucial feature due to there's a lot of magic card playable in this game.
Cheers
:):) anyway, thank you for such a great software


Cheers

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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Nordos » 07 Oct 2012, 09:42
Multiplayer support is far from being provided, as far as I know.
For the search function, check the editor for a tab named 'filter'
For the search function, check the editor for a tab named 'filter'
Re: Forge Beta: 10-05-2012 ver 1.2.15
by serrasmurf » 07 Oct 2012, 10:28
I have Selesnya Charm imprinted on Isochron Scepter
When I activate the scepter nothing happens (it only states the spell is cast but that's it, i guess it doesn't bring me choosing which mode i want)
When I activate the scepter nothing happens (it only states the spell is cast but that's it, i guess it doesn't bring me choosing which mode i want)
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by serrasmurf » 07 Oct 2012, 10:31
I have a Future Sight in play,
cast Azorios Charm from the top of my library during combat,
choose mode: put target attacking creature on top of library
: Forge gets confused: nothing works except conceding
cast Azorios Charm from the top of my library during combat,
choose mode: put target attacking creature on top of library
: Forge gets confused: nothing works except conceding
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by serrasmurf » 07 Oct 2012, 10:57
some weird lines occurred when my opponent played a spell....(see attachment)
it might be related to aura's entering the battlefield...
it might be related to aura's entering the battlefield...
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Sloth » 07 Oct 2012, 11:11
gos wrote:The AI's Death's Presence triggered from its graveyard.
These two are fixed! Thanks gos.gos wrote:The AI's Mogg Flunkies blocked my single attacker alone. The AI controlled another, tapped, creature.
I wasn't able to produce these. Can you give more details?gos wrote:I was able to target a creature card in exile with Deathrite Shaman. The creature was originally sent to exile by the same Shaman.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Chris H. » 07 Oct 2012, 11:34
Chris H. wrote:Lurch645 wrote:where do you download the latest beta version for this application? i asked once before but i did not get specific answers. can someone tell me how i can get the latest version? please and thank you
The most recent beta version is the 1.2.15 release.
We are now working on the upcoming 1.2.16 beta and it is not yet ready for release.
In-between the beta releases we have a few snapshot releases but these are not called betas and are instead called the daily build or calling it the snapshot release. It might be best for us to standardize on snapshot so there will not be too much confusion.
It looks like we have not yet released a 1.2.16 snapshot. We might release one tomorrow. Snapshots can be found at:
http://cardforge.org/releases/snapshots/forge/forge/
The first snapshot build for the next beta version (1.2.16) of forge was just released. This snapshot is located at:
http://cardforge.org/releases/snapshots/forge/forge/1.2.16-SNAPSHOT/
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by PowerClaws » 07 Oct 2012, 12:22
did yours or your opponents field resize, a similar thing happened to me when my field resizedserrasmurf wrote:some weird lines occurred when my opponent played a spell....(see attachment)
it might be related to aura's entering the battlefield...
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by serrasmurf » 07 Oct 2012, 12:41
I didn't notice that, but it could be, as it happened when the aura was placed on the battlefield.PowerClaws wrote:did yours or your opponents field resize, a similar thing happened to me when my field resizedserrasmurf wrote:some weird lines occurred when my opponent played a spell....(see attachment)
it might be related to aura's entering the battlefield...
edit: no resizing, but definitely the aura (just happened againg with opponent playing Crystallization)
when the aura leaves, the blue line also disappears
Last edited by serrasmurf on 07 Oct 2012, 19:42, edited 3 times in total.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 07 Oct 2012, 12:59
I championed my Goldmeadow Stalwart, who had a -1/-1 counter on him, sending him to exile. The championing creature was killed immediately, and the Stalwart returned and he still had the counter.
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